What The PlayStation 5 Event Means To PC Gamers

A look at the most exciting PS5 reveals making their way to PC

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At its Summer of Gaming event on IGN, Sony unveiled a lot of new details about its next generation PlayStation 5 and its game line-up.

For PC gamers, we have no interest in the pointy plastic horns on the top of the box, or the fact the console is default white for the first time in the brand’s history. We don’t care that there’s a remote control, or that console manufacturers have finally caught up that you don’t need physical discs to have a game library. What we do care about is that boat load of new games, and which ones are coming to our generation-free systems. If you want to see a full list of what was announced at the event, check out our coverage of the release dates for every game shown.

So let’s get stuck in and rifle through the rubbish for some PC relevant breaking news.

Resident Evil 8

One of the biggest returning franchises from the PlayStation 5 event was undoubtedly Capcom’s Resident Evil VIII: Village. Fans can be forgiven for not recognising the long-standing horror franchise as the trailer debuted, as the trailer took us through dark forests, castles and snow-covered villages. We saw hints of witches and werewolves as a narrator tells a fairy-tale about a young girl. Only the return of series stalwart Chris Redfield and REVII protagonist Ethan Winters grounded the trailer in its roots. The franchise is clearly taking hints from the success of Resident Evil VII by pushing the envelope on its supernatural themes and returning us to first-person, and that is an exciting prospect for fans new and old alike.

Hitman 3

The unmistakable bald head of Agent 47 made this reveal trailer exciting from its very first moments. Hitman is back, and IO Interactive are promising more of the same with the third instalment. For anyone who has played the previous entries, that’s no bad thing, as the World of Assassination games have been the very best of this long-standing franchise. The debut trailer at the PlayStation 5 event shows us the first new area in Hitman 3— Dubai. The new area looks big, open, and beautiful as you’d expect. The bigger news comes in the fact that IO have confirmed that Hitman 3 will be compatible with Hitman 1 and Hitman 2 levels, meaning your progress carries over. That means somewhere in the region of twenty overall sandboxes to ply your murderous trade. Hitman 3 releases in January 2021, but the biggest question left is whether IO Interactive would ever need to create another Hitman game again once Hitman 3 is finished?!

Deathloop

We finally got a look at the new IP from Dishonored and Prey developer Arkane Studios. Clearly, Deathloop takes hints from those predecessors as a first-person action “immersive sim” featuring an open sandbox of teleporting, roof dashes, and stealth kills. Where Deathloops differs is in its sense of style, aping 70’s action movies with its decor and big neon signage. The trailer itself clearly riffs on old James Bond movies, but the gameplay boasts “assassins locked in a time loop”. Deathloop tasks players with killing targets before midnight strikes and the day resets, but also offers a Dark Souls style invasion mechanic where other players can become your targets— or your hunters. It’s a gorgeous and evocative trailer, and an extremely exciting new property for a studio that never misses. Deathloop debuts on PS5 and PC in holiday season 2020.

Ghostwire: Tokyo

The new game from Resident Evil creator Shinji Mikami is a wild mix of science fiction and the supernatural, and the PlayStation 5 event trailer finally showed us some gameplay of this exciting new property from Tango Gameworks. In quick succession we’re shown portal gates, headless schoolgirls, world trees, faceless suits, fireballs, floating witches, demon ninjas, and a motorcycle chase. It’s Japanese weirdness at its absolute best and looks like a blast, and the game appears to be a first-person action game in the vein of a Tokyo-set BioShock. Real details on how Ghostwire: Tokyo plays remain scarce, but what we do know is it that it’s confirmed for a PC release in 2021.

Project Athia

Square Enix showed off an impressive cinematic trailer for its upcoming Project Athia. Being developed by the new studio Luminous Productions, we only saw a snapshot of what this game has to offer. A female protagonist runs through sun-soaked fantasy environments, facing off against a fire-bellied wolf and a blazing dragon. The trailer tells us she is “in a world not her own” and we see her wielding magic that causes plant roots to become weapons. With developers from Final Fantasy XV onboard, we can expect a large, expansive world with great characters and writing and deep combat systems, and with it now confirmed as a PC title too, Project Athia is one to watch whenever Square Enix is ready to drop more details.

Solar Ash

The follow-up to 2016’s Hyper Light Drifter was announced at Sony’s event, when studio Heart Machine unveiled Solar Ash. Much like its predecessor, Solar Ash is very sci-fi, very neon, and fully embraces the weird. An unnamed protagonist literally surfs a black hole. This is followed by a conversation with a glowing white god creature and some gravity-defying ceiling walking. Solar Ash also appears to eschew the 2D trappings of Hyper Light Drifter for a fully 3D experience. It is confirmed for PC and will debut at some time in 2021.

Pragmata

Capcom weren’t content just showing off Resident Evil VIII at the PlayStation 5 event. The debut trailer for Pragmata landed with an impact, showing a dystopian future as a sci-fi suited figure walked through an abandoned New York. The images felt particularly poignant in a post-COVID world. The trailer quickly descended into true sci-fi as holograms of past images float in the air, and an eerie young girl causes our silent protagonist and a dozen abandoned cars to ascend suddenly and dramatically to the moon. We don’t know much more about Pragmata, and with a 2022 release date there’s plenty of time to find out. What we do know is that it’s confirmed for PC, and the interesting concept makes it one to watch.

Godfall

Gearbox Interactive announced Godfall for next-gen consoles and PC at E3 2019. However, the PS5 event gave us the first look at gameplay from the upcoming co-op “looter-slasher.” The melee combat looks like a very flashy mash-up of Dark Souls and Devil May Cry, and the trailer (overlaid with loud rap music) boasts “breathtaking weapons” and “godlike armor.” Counterplay Games have only made a collectible card battler prior to developing Godfall, but early impressions look promising. Godfall will be available in late 2020.

Oddworld: Soulstorm

The latest instalment in the long-running Oddworld franchise, Soulstorm has been in development for a number of years. The PS5 event gave us our first look at gameplay, showing off a game that plays like the originals but looks like a next gen side-scrolling extravaganza with gorgeous modelling, level design and destructible environments. Series favourite Abe once again finds the fate of his people in his four-fingered hands. The story trailer was both dark and explosive, but Oddworld is known for its humour so there’s still plenty to see from this game before its release in late 2020.

…and the rest

Of course, Sony also made sure to announce a number of things that may not be affecting PC gamers directly. It’s hard to deny that Horizon: Forbidden West isn’t exciting, but with Horizon: Zero Dawn coming to PC this year, there’s always a remote chance it may find its way across— maybe in five years’ time. Also shown was a Miles Morales expansion for the wildly popular Insomniac developed Spider-Man game, a new Ratchet and Clank game, and remasters of both Grand Theft Auto V and Demon’s Souls. Sony also unveiled the design for the PlayStation 5 console and its official accessories.


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gavin hart

I have had a passion for writing almost as long as my passion for video games. Which came first, the controller or the pen?

My earliest memories include stapling A4 papers together to make books to write on, and playing Super Mario on the NES with my brother. Now I play a huge variety of game genres, platforms and styles, from indie to AAA, from 2 hour experiences to 50 hour marathons, from RTS to FPS to RPG and every three letter acronym in-between.

E-mail: gavinlhart@googlemail.com

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